![]() ![]() ![]() You're hoping to pick your battlefield every time here, and even when you don't win the roll, you want to Hyperspace Jump to Occupied City - Lothal as early as you can. You can sometimes manage to pull out a mill victory here, but in the current metagame your discard elements are more useful in controlling your opponent's access to upgrade dice, events, and rerolls. Jyn and Cassian are doing their best Sonic the Hedgehog impersonation here - they Gotta Go Fast! This is a Tempo/Control deck, your goal is to play 1-3 weapons, roll out your characters, resolve damage before it can get removed, and then Hyperspace Jump / Retreat outta there before those slow vehicle decks can resolve more than a few of their dice. This variation of the decklist was a a result of the collaboration of several members of the Northern Utah Destiny community, with Seth Taylor providing the base build and tweaks and input from Kenny Brown and myself. Played this list in the 26-player Las Vegas Regionals at MaximuM Comics on 12/1/18, and it took me to the Top 4. ![]()
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